

In late September of 2017, the FusionFall Legacy team were posting a new series of pics of the day, which revealed the inclusion of Chris McLean, a character from the Total Drama franchise. Instead of being a recreation of the original game with new elements, it would be a complete reimagining of FusionFall, and the dev teams for both games soon rebranded themselves under the FusionFall Universe banner.įrom early 2016 to late 2017, the FusionFall Legacy team showed off the new direction Legacy was heading in by releasing devblogs, pics of the day, and showcase videos, along with making a new logo for the game. With Retro now serving the role in which Legacy was meant to fill, Legacy's development was restarted with a new goal. In late December, the FusionFall Legacy team announced the development of FusionFall Retro, which would take the place of the Legacy demo, which was cancelled following Retro's announcement, along with the pre-registration program. However, in mid October, it was announced that the demo would be delayed again, as the team decided to re-built the gameworld to be far more accurate to the original game, and so it could be optimized for players with older hardware. In late September, a character creation program was released by the developers so players could create and pre-register their characters for the upcoming demo. The demo was then pushed back to October. In early September, a trailer for the demo was released, with the release date being moved up to that month.

Numerous devblogs followed, which showed plans to add many new NPC's, areas, nanos, and many other elements to the game. The FusionFall Legacy team also announced that there would be a demo available on November 23rd.Īn official forum for FusionFall Legacy opened on March 6th, and on March 14th, the first devblog was posted. On February 6th, 2015, Devan had gathered together a development team to create FusionFall Legacy, which would be a recreation of the original game. The project caused the games developers to consider Devan's proposition, but they ultimately rejected it due to the game's dwindling playerbase. This was a game demo and revival campaign whose goal was to inspire the developers to continue adding content to the game by suggesting new features and items, some of which were originally planned to be in the game at one point. We have taken care of this situation, that’s right taken care of it.Near the end of the original FusionFall's run, a fan by the name of Wilttilt, aka Devan Baker, started a fan project, with some of his friends, by the name of Project: Revive, also known as Project: R. In this release we have rest set things to help provide a rebound effect with the economy.To end things it turns out we had a lost Squid Squad member in Candy Cove that was giving out a mission which could not be completed. We had removed this bug in a previous release however the damage was already done with the economy. One of the issues was a bug allowing players to amass an extremely large amount of Taros. Things are still in motion with our continued cleaning up and bug fixing. Thankfully the game seems to be ending and they are starting to act like themselves again. They have decided to copy each other, driving everyone crazy. You can now find him next to Lance, Ilana and Octus in Habitat Homes.Staying on the topic of swapping things it seemed Lance and Ilana are playing the classic earth game of copy cat. Our lonely Sym-Bionic race vendor has rejoined the group. We have updated these so everyone is back to normal. It seems some of our race vendors had a different icons presented for them. The case of the swapped identities has been solved.
